Cinema & Visual Effects

Acting for animators – part II

The FMX 2016 theme was “blending realities” and focused specifically on virtual reality. There were some really great conferences about animation, notably about tomorrow’s tools and techniques to animate in a more efficient way.

 

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Virtual Reality in Film Making

Using virtual reality for film productions is becoming more efficient and widely used. It helped, for example, the production of the film The Walk which was developed on a budget of 35 millions.

 

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FMX 2016 : Blending Realities

Two weeks ago, Diana Nikitina (4VFX ), Jehiel Abel (4Anim) and Nicolas Lourme (4CG) headed to Stuttgart, Germany to represent ArtFx at the 2016 FMX conference.

 

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Hellblade : Virtual Human Creating.

“Hellblade. Senua’s sacrifice” is a new game currently being produced and developed by Ninja Theory.
Studios like Epic Game, 3Lateral and Cubic Motion are also contributing to it. The main topic of this conference was about creating a believable character based on reference information from a real person.

 

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ArtFx Inauguration

Last Friday on March 11th, ArtFx’s inauguration of its new building was attended by a number of elected officials.  During his speech, Gilbert Kiner, Director of ArtFx and President of RECA, thanked the following officials for their presence:  Mr. Philippe Saurel, Mayor of Montpellier and President of the Montpellier Mediterranean Metropolis, Mr. Christian Assaf, Deputy of the 8th Precinct of the Hérault, Ms. Chantal Marion, Vice President of Montpellier Mediterranean Metropolis, Jean Pierre RICO, Mayor of Pérols and Mr. Dorel Plantier cultural attaché to the Mayor of Pérols.

 

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