Cinema & Visual Effects

Sebastien Leclerc, a Digital Compositor for Star Wars Rogue One

Sébastien Leclerc, ArtFx class of 2016, worked on the new Star Wars saga, Rouge One. Being part of this legendary blockbuster is a dream come true for him. It’s only been two months since his graduation and this is already the second major feature-length film to be added to his resume.

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Acting for animators – part II

The FMX 2016 theme was “blending realities” and focused specifically on virtual reality. There were some really great conferences about animation, notably about tomorrow’s tools and techniques to animate in a more efficient way.

 

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Virtual Reality in Film Making

Using virtual reality for film productions is becoming more efficient and widely used. It helped, for example, the production of the film The Walk which was developed on a budget of 35 millions.

 

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FMX 2016 : Blending Realities

Two weeks ago, Diana Nikitina (4VFX ), Jehiel Abel (4Anim) and Nicolas Lourme (4CG) headed to Stuttgart, Germany to represent ArtFx at the 2016 FMX conference.

 

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Hellblade : Virtual Human Creating.

“Hellblade. Senua’s sacrifice” is a new game currently being produced and developed by Ninja Theory.
Studios like Epic Game, 3Lateral and Cubic Motion are also contributing to it. The main topic of this conference was about creating a believable character based on reference information from a real person.

 

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